Game is stuck at the “Loading Save Game” screen. Thunder Lotus Games has mainly implemented a number of adjustments and fixes. Let us know in the comments. Various fixes to Alice requests and story lines. Now she just stands there at the end of the ship. Thanks to your team … 9.3. Reclassified Rice pudding as a dessert, not a breakfast food. In Spiritfarer, you need to unlock the ability to meditate. Check out the full patch notes below! Localization update, translating some missing strings as well as adding several corrections, Fix issue where you couldn’t activate the zipline shrine if you had activated the bounce shrine, Remove possibility to set daffodil to player 1 in single player (could block the intro cinematic), Fix issue allowing you to pass the rock barrier without the rock breaker, Fixed issue where Alice’s carrying questline could be broken by a saving event before reaching destination, Changed one of Alice’s mood perk target (mean gossip) so she wouldn’t wander around the boat when she can’t walk anymore. In this charming indie game, you play as a girl named Stella who has appeared in this mysterious world where spirits lurk to be satisfied. Fixed an issue where the ship got stuck on a physical barrier on the map. Moved the mushroom’s house camera bounds down to prevent it from clipping the interaction menus. Post was not sent - check your email addresses! Standardized the size of the holograms in the denizen prefabs and welcome sequences, Removed the flame head in the welcome sequences. It’ll be out in 2020. Spiritfarer was updated on Switch this week, bringing the game to version 1.3. Gather, produce, and consume resources while you guide your passengers across mystical seas. For additional news, patch notes, and possible DLC, check out the game’s main site here. Added non-breaking space tags to a conversation so coordinates are is more readable. The camera is broken! Spiritfarer is a cozy management game about dying. 2020. 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What do I do? Spiritfarer, in my book, is a strong contender for game of the year. Delightful. You play Stella, ferrymaster to the deceased, a Spiritfarer. The camera is broken! Fixed font sometimes failing to display characters. Various fixes to Bruce and Mickey requests and story lines. Elena now receives a mood buff whenever you complete one of her challenges. Please note that the patch will address the root cause of the issue – but if the issues with your game’s progression persist following this patch, it is unlikely that we will be able to “repair” your progress. Disabled Alice’s interaction when she is being carried to avoid issues with Daffodil, Prevent some texts to overflow in the menus, Add failsafe so sheep can’t eat non-edible crops, Fix sheep being stuck in eating animation when you harvest the plant it’s eating, Fixed issue where Charron was pixelated during the intro. Spiritfarer® is a cozy management game about dying. In this charming indie game, you play Spiritfarer is a fun, adventurous, and heartwarming game that has a lovable cast and addicting gameplay. I just get lost in it for hours :) Thanks for making such a lovely game Lotus. Review Policy How to Meditate in Spiritfarer. Fixed an issue causing the save to become lost or unrecognized by the game, and the Continue option to become non-functional. Fixed an issue causing progression of the story lines or player abilities to rollback to a previous … Podcasts Daffodil just teleported during a Spirit’s release. System Switch eShop Publisher Thunder Lotus Games Developer Thunder Lotus Games. Privacy Policy To do this, you’ll need to find a snake named Summer and work your way through their questline. Build a boat to explore the world, pick up spirits, and release them into the afterlife. Thunder Lotus Games has mainly implemented a number of adjustments and fixes. Re: Dive – A Voracious Visitor login and endeavor rewards detailed. Added failsafe so sheep can’t eat non-edible crops (such as Stanley! The game offers extensive gameplay and attractive, fairytale-like setting. If you've been keeping an eye on Spiritfarer, ... the game should be available to download later today on Switch for $29.99, as well as PS4, Steam, Xbox One, and more. Spiritfarer is currently available for Switch via the eShop. You play Stella, ferrymaster to the deceased, a Spiritfarer. Added fix to prevent Stella from being locked in an interaction if user exited the game when a spirit was on tender at the Everdoor or during a last voyage. SFX – Removed unused audio from Stella and Walrus animations. I can’t salvage a departed spirit’s house! ... select an empty patch … Spiritfarer is coming to the Nintendo Switch in 2020, but lucky for us there was a demo on hand at PAX Australia 2019. Spiritfarer is a cozy management game about dying. The game doesn’t save. Games Database, Reviews Developed by Thunder Lotus Games, the indie management game is now available on Linux, Mac, Nintendo Switch… Fixed an issue causing progression of the story lines or player abilities to rollback to a previous … I can’t make Elena the Dog Spirit ecstatic! Pillbug event initialization not working properly at high framerates. Disabled Alice’s interaction when she is being carried to avoid issues with Daffodil, Prevent some texts to overflow in the menus, Add failsafe so sheep can’t eat non-edible crops, Fix sheep being stuck in eating animation when you harvest the plant it’s eating, Fixed issue where Charron was pixelated during the intro. Fixed issues where saved progression (including maps, buildings, abilities, and storylines) could be corrupted. Spiritfarer is a hybrid of a two-dimensional hybrid of adventure, platform, and strategy game, in which we play as a spiritfarer, transporting the spirits of the dead on the boat we built. It will be available on the latter two platforms via … Spiritfarer has a surprise release date of Aug. 18. It zooms out to infinity! Various fixes to Gwen requests and story lines. Added fix to prevent some texts to overflow in the menus, Fixed issue where Charon was pixelated during the intro, Can now rebind Music controls in the rebindings menu. After a thorough examination of all the text present in the game, Thunderlotus will issue a patch to correct any errors or judgmental text that is present. R is now the default binding for playing music instead of F. Prevent player to be stuck in Stella’s constellation when doing Stella’s last voyage for a second time. RELATED: How Long Does It Take To Beat Spiritfarer? Reduced the intensity of the lanterns for the cow stall and sheep enclosure. Fixed issue where you couldn’t activate the zipline shrine if you had activated the bounce shrine. thunderlotusgames.com Fixed an issue causing the save to become lost or unrecognized by the game, and the Continue option to become non-functional. Fixed some texts overlapping in the menus. Ultra-wide Screen: Fix the camera being too close while in the Build/Edit/Improve menu on the boat, preventing the player from having access in some area on the building grid. Added localization in French, Italian, German, Spanish, Brazilian Portuguese, Russian, Simplified Chinese, and Traditional Chinese. Features ... Maybe going to wait for a patch though based on … Spiritfarer. Switch correctly prevent Switch from saving on Exit . One spirit disappeared without saying goodbye! Marked two keys as revised to get them translated. Slightly tweaked the time range of the carry conversation so that it fit better with the clock. Fixing Astrid’s (Lynx) right top roof where it was impossible to build on it. Added a “Celebrate if not loading” celebration mode to quests to prevent Alice’s “Taking the low road” quest from celebrating every load. Alice should correctly stay at the prow for the second part of her welcome, instead of walking left. Game Rating. Fixed bug with TEMP_TURN_ON_ALL_LIGHTS flag working incorrectlt with occupancy triggers. Even without those, on the Switch for example, you may find yourself doing everything anyway. I can’t find [this resource] that I need! Disabled right interaction during Alice’s trip, right before she gets hurt. Sorry, your blog cannot share posts by email. Game is stuck at the “Loading Save Game” screen. However, as started in georgepopov's comment, I am also having the stuck in ice bug on the Switch. Spiritfarer might have been featured during Microsoft’s E3 conference, but it’s also coming to the Switch. Make cyrillic font a bit smaller to avoid blurry downscaling, Fix rain not working when loading an island with rain from the start menu, Fixing Iceberg/Rock visuals passing “between” the Boat and the Boat tender…, Fix sawmill log counter not resetting to zero when you cancel interaction, Fix player falling through wall after a cat hug or mushroom interaction in cabin, Remove cat hug zoom in when inside a building, Fix sheep visuals overlapping/flashing when multiple sheep are brought back to the island, Fix camera bug/seal island position bug when you fast travel after having started to travel away from seal island, Fix cat disappearing behind boat after fast travel, Stella Neutral State missing Overlay frames for transition Run to Idle. Fixed an edge case of infinite loading screen (Game Pass PC). I love the feel of the game, the graphics are gorgeous, and the narrative is incredibly engaging. **Available in 2020 with Xbox Game Pass for PC and Console, Xbox One, Windows PC, PlayStation®4, Nintendo Switch, Mac and Linux! Prevent Stella from being locked in an interaction if user exited the game when a spirit was on tender at the Everdoor or during a last voyage. Patch Notes for Spiritfarer | Thunder Lotus Games Table of Contents Patch Notes 10/07 (PS4 - version 1.03/4): Patch Notes 10/07 (Switch v. 1.4): Patch Notes 10/07 (Xbox... Read More. ), Fixed sheep being stuck in eating animation when you harvest the plant it’s eating, Made mystery seed fishable again if seed was eaten. Fixed foundry experiment breaking when playing in German language. Will you be getting your hands on this title? Reclassified Rice pudding as a dessert, not a breakfast food. (PC), Unable to access local co-op (Game Pass PC). The button/controller input icons are missing/wrong! Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Prevent Alex the Seal’s music from playing after a Fast Travel has been made. Spiritfarer, from Jotun creators Thunder Lotus, looks to center on a character and a boat. Please note that the patch will address the root cause of the issue – but if your game progression is corrupted as mentioned here, it is unlikely that this patch will be able to “repair” your progress. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... PINNED: Patch Notes 10/07 - 32513 batsalient 3 3 minutes ago Bottled Ectoplasm TrixyTrixter 1 7 minutes ago I took the wrong upgrade and I'm stuck ? Switch Review - 'Spiritfarer' Switch Review - 'Potata: Fairy Flower' ... Nintendo Switch, PC, PlayStation 3, Xbox 360 Genre: ... and even the patch … Fixed an issue causing progression of the story lines or player abilities to rollback to a previous … Optimized memory usage to lower the potential of crashes. Throw the BoatChanged event when canceling a building swap to prevent false states. Where can I get the Spiritfarer Art Book? Spiritfarer Includes A Gentle Animal Crossing Joke Updated Aug 21, 2020 Nintendo Indie World: All The Games Out Today On Switch Updated Aug 18, 2020 Get more Spiritfarer news at GameSpot. Minor tweak to meke the “Down the rabbit hole” quest inactive after releasing Alice. The delightful looking game might look cute and cozy, but its a management game about dying. Various fixes to Atul requests and story lines. Added non-breaking space tags to a conversation so coordinates are is more readable. Fix smelting shoe experiment sometimes breaking the game. About the “Repair Save” button; The Nebula Bug gets sucked back in. Appears automatically under specific circumstances – see info. Fixed issue where you couldn’t activate the zipline shrine if you had activated the bounce shrine, Removed the possibility to set daffodil to player 1 in single player, Fixed issue allowing you to pass the rock barrier without the rock breaker, Various fixes to Alice requests and story lines, Various fixes to Gwen requests and story lines, Various fixes to Bruce and Mickey requests and story lines, Various fixes to Atul requests and story lines, Made mushroom seed fishable again if seed was eaten. I would hate to have to restart and am willing to wait a bit for a patch, these things happen, but I hope one comes soon. Spiritfarer is a fun, adventurous, and heartwarming game that has a lovable cast and addicting gameplay. But i can't talk to Alice to walk her home in the evening. Spiritfarer is a cozy management game about dying. The quest triggered once, and i started to walk her, but then i accidentally pressed some key (don't know which) and i just stopped walking her. I really dislike one of these characters! Hello gentle readers, and welcome to the SwitchArcade Round-Up for September 7th, 2020. Daffodil is gone! Spiritfarer update out now (version 1.3), patch notes Posted on October 4, 2020 by Brian (@NE_Brian) in News, Switch eShop Spiritfarer was updated on Switch this week, bringing the game to version 1.3. Building unmovable if accidentally got placed out of grid, Beetle not disappearing if quit/continue during ghost event, Loss of control when quit/continue too soon after a sleep, Invisible wall stopping player from getting back to the boat after dragon in co-op, Field plant growing super fast with music when cat sings along, Co-op pointers sometimes being active in main menu, Stella animation getting stuck during first conversation with Gwen, Fast travel map jerking to place after opening map while near border of the map, UI staying open in co-op if second player quits to main menu during trade, Missing loading screen doing quit/continue very quickly, Lightning bottle not spawning for cat during storm, Keyboard layout setting not getting saved properly, Resolution setting not staying applied when above 1080p, Spirits disappearing when moving a building on top of a spirit on the deck, Music minigame where staying pressed on the keys triggered note successes, Music minigame where pressing Tab to exit opened quest log, Animation bug when shearing a sheep facing other way just after feeding it, Cat jittering instead of singing along to music minigame, Cat inventory and AI not working when setting controller to none during game, Turtle not appearing the next day after sleeping next to her, Conditions for Buck’s conversations orc fights, Elena’s Quest graph for treasures and build house quests, Condition for enable of Elena’s old coin treasure, Stop spirits from getting stuck when interacted with on extremity of ladders, Stop turtles from overlapping when doing a travel that goes past multiple turtles, Removed requirement to hold jump button to go high when bouncing. Repair: Make mushroom seed fishable again if seed was eaten; Minor tweak to meke the “Down the rabbit hole” quest inactive after releasing Alice. Fix overlapping texts in the Controls menu. Disabled right interaction during Alice’s trip, right before she gets hurt. You play Stella, ferrymaster to the deceased, a Spiritfarer. Fixed an issue causing progression of the story lines or player abilities to rollback to a previous … Steam Remote Play Together not working properly, The game crashes immediately on boot. Related: Temtem PS4 and Xbox One Versions Cancelled, Switch Still Happening. Patch Notes 11/23 (Steam / Epic Games Store / GoG /  Itch.io - version 32698): Patch Notes 10/07 (PS4 - version 1.03/4): Patch Notes 10/07 (Xbox One and Windows PC v. 1.3.4.0, including Game Pass): Patch Notes 10/07 (Steam / Epic Games Store / GoG /  Itch.io - v. 32513): Patch Notes 10/07 (Stadia - version 32387): Patch Notes 9/28 (Epic / GoG / Steam / Itch v. 32491): Patch Notes 9/22 (Epic / GoG / Steam / Itch v. 32479): Patch Notes 9/15 (Xbox One v. 1.3.1.0 and Windows PC v. 1.2.30.0, including Game Pass): Patch Notes 9/02 (Xbox One v. 1.2.9.0 and Windows PC v. 1.2.24.0, including Game Pass): Patch Notes 9/02 (Nintendo Switch - version 1.2): Patch Notes 8/26 (Xbox One and Windows PC, including Game Pass): Fixed texts overlapping in the Controls menu. Fixed an issue causing progression of the story lines or player abilities to rollback to a previous state, breaking the game. Thunderlotus has released the Version 1.2 update for Spiritfarer on Nintendo Switch. Spiritfarer. Contact us News. Slated to release in 2020, Spiritfarer will be available on PS4 and Switch, as well as Xbox One and PC. Spiritfarer is a beautiful and joyous journey about caring for others and coming to terms with death and saying goodbye. You play Stella, ferrymaster to the deceased, a Spiritfarer. Known Issues for Spiritfarer; Patch Notes for Spiritfarer; I’m stuck or crashed! This happened to me in the xbox game pass version, don't know if that matters. 3 months ago We have no player reviews for Spiritfarer yet. Prevent Stella from being locked in an interaction if user exited the game when a spirit was on tender at the Everdoor or during a last voyage. These can be replayed repeatedly to bring her mood to Ecstatic. Buck’s quest “The Silver Company” requires 5 popcorn, but only needs one? The button/controller input icons are missing/wrong! I went to sleep and my Turtle disappeared! Added incremental status count for Atul’s Quests. The topic of death is sensitive, but it’s one many of us can connect with and Spiritfarer manages to strike the chords it … Improved legibility of the Cyrillic font. The independent Canadian studio Thunder Lotus Games (the devs of Jotun) is responsible for developing and publishing the title. Added a “Celebrate if not loading” celebration mode to quests to prevent Alice’s “Taking the low road” quest from celebrating every load. Fireglow is a crafting material required in Spiritfarer to make things like the Mist Clearer 1000, and the Rock Breaker for your ship. Spiritfarer Patch 08/23. Fixed an issue causing progression of the story lines or player abilities to rollback to a previous state, breaking the game. Prevent some texts to overflow in the menus. For Spiritfarer on the Nintendo Switch, GameFAQs presents a message board for game discussion and help. Fixed ice/mist/rock blockers something making you stuck forever, Fixed splash screen video preventing the game from launching when system can’t play it (black screen with cursor), Fixed cat sometime disappearing when hugging him, Fixed glyphs being broken for XInput or unrecognized controllers, Fixed title of kitchen window not being localised. Features: - Added localization in French, Italian, German, Spanish, Brazilian Portuguese, Russian, Simplified Chinese, and Traditional Chinese Fixes: - Optimized memory usage to lower the potential of crashes Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Elena appears below the steel platform at Crow’s End and can’t be interact with. It’s still early in Spiritfarer’s life cycle, but players are enjoying the game and its laid-back pace and emotional warmth. Minor tweak to meke the “Down the rabbit hole” quest inactive after releasing Alice. Layer sorting fix on Stella’s overlay layer for Run_to_Idle animation frames, Fix bug where zipline pole could disappear when 2 poles were aligned vertically with a building between them, Fix sheep shear animation not playing properly sometimes (when followed by a jump or after being fed while facing in the opposite direction), Fix spirit sometimes teleporting during eat animation. Linked a placeholder, translated string to the “inedible” lion’s reaction, which has slipped translation. Paul got to play it and here are his thoughts; I played as Stella the spiritfarer, the ferry master responsible for ferrying the deceased to the afterlife. Correctly reajust privacy policy box size when content is bigger, Only display privacy policy in the user language, Privacy policy correctly localized based on your current language, rather than showing a large monolithic policy with all languages, Remove requirement to hold jump button to go high when bouncing, Fix spamming ESC during initilization breaking loading. One of the many games shown off during Microsoft's E3 press conference was a gorgeous 2D game called Spiritfarer, which looks to be an interesting mashup of different genres. Added “Repair Save” button in the Options. Marked two keys as revised to get them translated. This should ensure that people no matter their medical conditions can enjoy the heartwarming story that is at the core of Spiritfarer. And.it.was.worth.every.penny. Spiritfarer is out now for the Nintendo Switch, PS4, Xbox One, Microsoft Windows, macOS, and Linux. Added a failsafe quest to prevent a rare blocker during Alice’s final quests. Localization update, translating some missing strings as well as adding several corrections, Fix issue where you couldn’t activate the zipline shrine if you had activated the bounce shrine, Remove possibilty to set daffodil to player 1 in single player (could block the intro cinematic), Fix issue allowing you to pass the rock barrier without the rock breaker, Fixed issue where Alice’s carrying questline could be broken by a saving event before reaching destination, Changed one of Alice’s mood perk target (mean gossip) so she wouldn’t wander around the boat when she can’t walk anymore. Fix rain sometimes unloading while in the death portal rain area. Switch correctly prevent Switch from saving on Exit, Make mushroom seed fishable again if seed was eaten. I’m Media/Influencer and I’d like to cover your game! Throw the BoatChanged event when canceling a building swap to prevent false states. Added fix to prevent player getting stuck in Stella’s constellation when doing Stella’s last voyage for a second time. Switch correctly prevent Switch from saving on Exit, Make mushroom seed fishable again if seed was eaten. Removed the possibility to set daffodil to player 1 in single player. Slightly tweaked the time range of the carry conversation so that it fit better with the clock. Fixed an issue causing infinite loading screens, Fixed smelting shoe experiment sometimes breaking the game, Added a failsafe quest to prevent a rare blocker during Alice’s final quests, Fixed rain not working when loading an island with rain from the start menu, Fixed sawmill log counter not resetting to zero when you cancel interaction, Fixed player falling through wall after a cat hug or mushroom interaction in cabin, Removed cat hug zoom in when inside a building, Fixed sheep visuals overlapping/flashing when multiple sheep are brought back to the island, Fixed cat disappearing behind boat after Fast Travel, Stopped Alex the Seal’s music from playing after Fast Travel, Fixed some visual problems with denizen/spirit reveal sequences, Removed unused audio from Stella and Walrus animations, Fixed spirits sometimes teleporting during eat animation, Fixed an issue preventing building on top of Astrid’s house, Fixed Privacy policy box not resizing to fit the text, Privacy policy now only displays in user language, Fixed a bug where Giovanni’s action would stall during the Indiscreet Meeting quest, Various minor bug fixes and optimizations, Fixed some camera issues with ultra-wide screens on Windows PC, Fixed pillbug event initialization not working properly at high framerates. Prevent Stella from being locked in an interaction if user exited the game when a spirit was on tender at the Everdoor or during a last voyage. The Thunder Lotus Policy to prevent harassment. I FINALLY got myself a Nintendo Switch Lite a couple of days ago & this was the first game I got for it because I'd really been wanting to play this ever since it came out, and I just love playing these types of games in handheld mode. Repaired saves where Gwen’s Obol conversation never played. I've tried dressing as Annie, but it doesn't work. Fix Astrid’s (Lynx) right top roof where it was impossible to build on it.